Lizardman

A lizardman is a reptilian humanoid standing between six and seven feet tall. They weigh between 200 and 250 pounds, and their hides are covered with tough scales of dark green to brown. Lizard men have long, dangerous claws and thick, powerful tails up to four feet in length. They are exceptional swimmers and can hold their breath twice as long as most air-breathing creatures and tend to be very quick, but clumsy on land. They live in the deeper regions of natural cave systems, sometimes emerging to raid and take captives where the lower levels of Dwarven or Goblin holds break into these formations. They are almost exclusively a subterranian race, and rarely seen out in the open except sometimes at night. The only recorded lizardman settlements have been small communities of fifty or fewer individuals, with crude dry stone huts in larger caverns, but on the whole they seem to move from place to place in semi-nomadic hunting parties. Lizardmen are socially primitive, but quite capable of organising themselves to fight or to produce the few material items they need. + Lizardmen can not be detected with infravision and are able to swim. As coldblooded creatures their agility depends on the daytime. + Lizardmen are resistant to slash/heat but vulnerable to air and cold. + Raceweapon: Polearm

Racial Stat Mod STR   QUI   DEX   INT   WIS   CON   CHA   APP +20     +5   -10     -15     0      +15     -20     -20