Category:Stats

Stats
When you type SCORE, you should see three lines that look like this -

Stats     : Str  Qui  Dex  Int  Wis  Con  Cha  App Normal    : 100   95   95   90   85  100   54   90 Modified  : 100   95   98  100  100  100   54  100

The numbers, you may have noticed, range anywhere from (1) to (100). The higher your number, the better your statistic, or stat.

Stats represent various attributes of your character, that is, how strong she is, how smart she is, how healthy she is, and so on. Therefore, all things being equal, someone with a strength of 90 is stronger than someone with a strength of 65. All of your stats behave the same way.

However, not all things are equal on Dawn of the Ages. You should notice in your score three additional lines -

Racebonus : +10    0    0    0    0   +5    0    0 Statbonus : +25  +20  +23  +25  +25  +25    0  +25 Total     : +35  +20  +23  +25  +25  +30    0  +25

While having a high stat is important, it is important because it affects your 'statbonus', or the bonus you get from a stat. The statbonus could equally be said to be a 'statmalus' if you have low stats. However, to keep things simple we call it a statbonus.

Your statbonus is important because it can modify your saves, your skills and your spells. Very few skills and spells are unaffected by statbonuses, so you need to watch these carefully. Too low a statbonus, or a negative statbonus, can hamper your abilities.

All races on Dawn of the Ages, from human to titan, have their own stat bonuses and maluses. These racial bonuses, or 'racebonus', modify the statbonuses by a set amount. Together, the racebonus and the statbonus give us a total, and this total is what affects the saves, skills and spells of your character. The racebonus is a reflection of the race itself, of its strengths and weaknesses, and thus unites a race in certain ways that no other attribute or skill can. For example, because trolls are the most hardy of the races, all trolls receive a +35 racebonus to their overall, or total, bonus. Even a frail troll (one with a 30 constitution) will be more hale than the healthiest genie or shapeshifter. On the other hand, trolls tend to be a bit stupid, and will not generally outsmart even a braindead genie.

Know that the worst a statbonus can be is -25, and that the best statbonus is 25 (if you have a stat of 100).

Training a stat will increase that stat by one point. A character gains one train per level, an additional train every 5 levels, and an additional train every 10 levels. Thus, someone who reaches level 15 gets 2 trains, and when she reaches level 20, she gets 3 trains.

You will start of with an average of about 70 on all of your stats aside from appearance which has only minor importance for roleplay.

The stats you focus on during your character's life will depend on her profession. Here is some advice as to which stat(s) you should focus on as you level:

A warrior      would go for  STR, DEX, CON. A rogue        would go for  DEX, QUI, INT. A ranger       would go for  DEX, CON, WIS. A templar      would go for  STR, CON, CHA. A cleric       would go for  WIS, CHA, CON. A wizard       would go for  INT, WIS, DEX. A necromancer  would go for  INT, CON, DEX.

Depending on your scheme or intentions you may want to train other stats as well.

Keep in mind that there are magical items out there able to boost your statistics (but NOT your statbonuses).

Your learning-by-doing speed mainly depends on the total bonus of the stats needed in that skill, on your race and, of course, some luck. Assuming all things are again equal, your race will have the greatest effect on your ability to learn-by-doing.