Dowrf vs Valacar

Someone has arrived.

<1170/1262hp 918/991ma 634/685mv Align:-998 Time:2 am 4325tnl field> shadow You focus on the imperial crane figure and kick the air in front of you! With a quick dive someone lunges for cover. Oh my god, now you really have hit someone ! Your shadowboxing *** DEVASTATES *** someone! Oops, something is definately wrong!

<1172/1262hp 892/991ma 585/685mv Align:-998 Time:2 am 4325tnl Dowrf:92 Opp:90 field>

Someone blocks your attack with something. Your blast MUTILATES someone! Someone is poisoned by the venom on the Executioner's evil weapon. The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Someone has been doomed by the Executioner's evil weapon. Someone is struck by lightning from the Executioner's evil weapon. Someone counters your attack. Someone's weapon glides through you. Someone parries your attack. Someone's weapon glides through you. Someone's weapon glides through you. Someone's weapon glides through you. Someone's weapon glides through you. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack.

<1138/1262hp 892/991ma 616/685mv Align:-998 Time:2 am 4325tnl Dowrf:90 Opp:90 field>

Your blast decimates someone! The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Someone blocks your attack with something. Your blast MUTILATES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast DISEMBOWELS someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Someone blocks a lost soul's attack with something. Someone parries a lost soul's attack. Someone's weapon glides through you. Someone's weapon glides through you. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. A lost soul's crush hits someone. A grim staff drains life from someone. A grim staff freezes someone. A lost soul's crush wounds someone. A grim staff drains life from someone. A grim staff freezes someone.

<1136/1262hp 891/991ma 615/685mv Align:-998 Time:2 am 4325tnl Dowrf:90 Opp:80 field>

Someone utters arcane words in mathan, 'uaefee uefe'. An outline of pinkish color marks you as target.

<1136/1262hp 891/991ma 615/685mv Align:-998 Time:2 am 4325tnl Dowrf:90 Opp:80 field> sha

Your blast MUTILATES someone! The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast decimates someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast MUTILATES someone! The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone dodges a lost soul's attack. Someone's shimmering nimbus DISMEMBERS you! You feel something burning your soul. Something's flame sears your flesh. You feel the fire tearing your flesh apart. You are shocked by something. Someone's weapon glides through you. Someone's weapon glides through you. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack.

<1119/1262hp 878/991ma 607/685mv Align:-998 Time:2 am 4325tnl Dowrf:88 Opp:70 field>

Someone takes of the ground, his feet darting towards you. Someone's kick devastates you! The Magical Sylph attacks someone with a high kick. The Magical Sylph's kick scratches someone. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack. Someone blocks the Magical Sylph's attack with something. The Magical Sylph's magic scratches someone. Someone parries the Magical Sylph's attack.

<1097/1262hp 878/991ma 607/685mv Align:-998 Time:2 am 4325tnl Dowrf:86 Opp:70 field>

Someone counters your attack. You dodge someone's attack. Someone counters your attack. Someone pukes and starts choking! Someone parries your attack. Your blast devastates someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone's weapon glides through you. Someone's shimmering nimbus DISMEMBERS you! You feel something burning your soul. Something's flame sears your flesh. You are shocked by something. Someone's shimmering nimbus MUTILATES you! You feel something burning your soul. Something's flame sears your flesh. You are shocked by something. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack. The Magical Sylph's magic scratches someone. Someone counters the Magical Sylph's attack. Someone's shimmering nimbus MASSACRES the Magical Sylph! Something burns the soul of the Magical Sylph Something burns the Magical Sylph. The Magical Sylph is struck by lightning from something. Someone parries the Magical Sylph's attack.

<1077/1262hp 844/991ma 584/685mv Align:-998 Time:2 am 4325tnl Dowrf:85 Opp:70 field>

Someone attacks you with a low kick. Someone's kick injures you.

<1068/1262hp 844/991ma 584/685mv Align:-998 Time:2 am 4325tnl Dowrf:84 Opp:70 field> cur You induce a power of 302. You steadily aim at your target... You shatter someone's bone. With terrifying accuracy the spell darts towards your opponent. Your shatter bones === OBLITERATES === someone!

<1064/1262hp 836/991ma 583/685mv Align:-998 Time:2 am 4325tnl Dowrf:84 Opp:70 field>

Someone parries your attack. Someone parries your attack. Your blast MASSACRES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast MASSACRES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Someone parries a lost soul's attack. Someone blocks a lost soul's attack with something. Someone's weapon glides through you. Someone's weapon glides through you. Someone parries a lost soul's attack. Someone counters a lost soul's attack. Someone's shimmering nimbus DISMEMBERS a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. A lost soul's crush mauls someone. A grim staff drains life from someone. A grim staff freezes someone. The Magical Sylph's bash misses someone. The Magical Sylph stumbles past someone flailing with her arms. The Magical Sylph's magic scratches someone. Someone parries the Magical Sylph's attack. The Magical Sylph's magic scratches someone. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack.

<1068/1262hp 837/991ma 579/685mv Align:-998 Time:2 am 4325tnl Dowrf:84 Opp:60 field>

Someone takes of the ground, his feet darting towards you. Someone's kick wounds you.

<1054/1262hp 837/991ma 579/685mv Align:-998 Time:2 am 4325tnl Dowrf:83 Opp:60 field> bli

Someone counters your attack. Someone pukes and starts choking! Your blast DISMEMBERS someone! The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast MANGLES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Someone blocks your attack with something. Someone counters a lost soul's attack. Someone's shimmering nimbus MASSACRES a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone blocks a lost soul's attack with something. Someone's weapon glides through you. Someone's weapon glides through you. Someone's weapon glides through you. Someone's weapon glides through you. A lost soul's crush misses someone. Someone parries a lost soul's attack. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack. Someone counters the Magical Sylph's attack. Someone's shimmering nimbus DISEMBOWELS the Magical Sylph! The Magical Sylph is poisoned by the venom on something. Something burns the soul of the Magical Sylph Something burns the Magical Sylph. The Magical Sylph is struck by lightning from something. Someone parries the Magical Sylph's attack.

<1061/1262hp 831/991ma 574/685mv Align:-998 Time:2 am 4325tnl Dowrf:84 Opp:50 field> You induce a power of 259. Someone has already been subjected to godly wrath.

<1058/1262hp 825/991ma 573/685mv Align:-998 Time:2 am 4325tnl Dowrf:83 Opp:50 field>

Someone parries your attack. Someone parries your attack. Your blast *** DEMOLISHES *** someone! The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Someone counters a lost soul's attack. Someone's shimmering nimbus *** DEMOLISHES *** a lost soul! Something burns the soul of a lost soul Something burns a lost soul. Something's flame roasts a lost soul. A lost soul is struck by lightning from something. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone delivers an area attack! Someone's shimmering nimbus *** DEMOLISHES *** a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone pukes and starts choking! A lost soul blocks someone's attack with a blue shield. Someone's shimmering nimbus MASSACRES a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone's shimmering nimbus DISEMBOWELS a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone counters a lost soul's attack. Someone's shimmering nimbus MASSACRES a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone parries a lost soul's attack. Someone blocks the Magical Sylph's attack with something. The Magical Sylph's magic scratches someone. Someone dodges the Magical Sylph's attack. The Magical Sylph's magic scratches someone. Someone parries the Magical Sylph's attack.

<1058/1262hp 829/991ma 573/685mv Align:-998 Time:2 am 4325tnl Dowrf:83 Opp:50 field> You induce a power of 291. You steadily aim at your target... Someone appears to be blinded.

<1053/1262hp 819/991ma 572/685mv Align:-998 Time:2 am 4325tnl Dowrf:83 Opp:50 field>

Cuaraine is chanting the words 'judicandus noselacri'. Someone's vision has been enhanced. Someone's eyesight improves. Your blast *** DEMOLISHES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast MASSACRES someone! The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. A lost soul muscles disobey its commands! Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone delivers an area attack! Someone muscles disobey his commands! Someone's shimmering nimbus DISMEMBERS a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone's shimmering nimbus MASSACRES a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone pukes and starts choking! Someone pukes and starts choking! Someone's shimmering nimbus MASSACRES a lost soul! Something burns the soul of a lost soul Something burns a lost soul. A lost soul is struck by lightning from something. Someone's shimmering nimbus DISEMBOWELS the Magical Sylph! The Magical Sylph's poison increases in strength. Something burns the soul of the Magical Sylph Something burns the Magical Sylph. Something's flame roasts the Magical Sylph. The Magical Sylph is struck by lightning from something. Someone delivers a critical strike! Someone's weapon keeps the Magical Sylph's torso heaving. Someone's shimmering nimbus *** DEVASTATES *** the Magical Sylph! The Magical Sylph's poison increases in strength. Something burns the soul of the Magical Sylph Something burns the Magical Sylph. Someone's fires burn every inch of the Magical Sylph's skin. The Magical Sylph is struck by lightning from something. Someone parries a lost soul's attack. Someone parries a lost soul's attack. The Magical Sylph's bash misses someone. The Magical Sylph stumbles past someone flailing with her arms. The Magical Sylph muscles disobey her commands! Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack.

<1053/1262hp 825/991ma 570/685mv Align:-998 Time:2 am 4325tnl Dowrf:83 Opp:40 field> sha

Your blast *** DEVASTATES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast *** DEVASTATES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. A lost soul's crush mauls someone. A grim staff drains life from someone. A grim staff freezes someone. Someone is struck by lightning from a grim staff. Someone parries a lost soul's attack. Someone muscles disobey his commands! You dodge someone's attack. Someone's weapon glides through you. Someone parries a lost soul's attack. Someone parries a lost soul's attack. Someone parries the Magical Sylph's attack. Someone blocks the Magical Sylph's attack with something. Someone parries the Magical Sylph's attack. Someone parries the Magical Sylph's attack. Someone counters the Magical Sylph's attack. Someone's shimmering nimbus DISEMBOWELS the Magical Sylph! The Magical Sylph's poison increases in strength. Something burns the soul of the Magical Sylph Something burns the Magical Sylph. Someone's fires burn every inch of the Magical Sylph's skin. The Magical Sylph is struck by lightning from something.

<1053/1262hp 826/991ma 570/685mv Align:-998 Time:3 am 4325tnl Dowrf:83 Opp:30 field> You induce a power of 281. You steadily aim at your target... You shatter someone's bone. With terrifying accuracy the spell darts towards your opponent. Your shatter bones >>> ANNIHILATES <<< someone!

<1049/1262hp 818/991ma 569/685mv Align:-998 Time:3 am 4325tnl Dowrf:83 Opp:20 field>

Someone flees from combat! Someone flies east.

<1049/1262hp 818/991ma 569/685mv Align:-998 Time:3 am 4325tnl field> sha

Blood is constantly dripping from the Magical Sylph's thorax.

<1049/1262hp 823/991ma 568/685mv Align:-998 Time:3 am 4325tnl field> e shadow Cast the spell on whom?

<1049/1262hp 823/991ma 568/685mv Align:-998 Time:3 am 4325tnl field> An Ancient Wood .........  Life is vibrant throughout these ancient woods, from the thick ... ....... leafage of the trees to the heavy vegetation thriving at their .. |  ..... bases. The vegetation is so thick one could easily miss the .. +-X .... diminished trail that snakes its way to the south. The woods also ...  | .... open a bit to the west, where a campfire burns and a tent stands. ... -+ .... ... | ...

[Exits: south west] Some drops of blood are here. Some tracks are here. An aging tree stump stands off the side of the path. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<1051/1262hp 825/991ma 570/685mv Align:-998 Time:3 am 4325tnl forest> Performing the turtle crouch, you do a low kick against the legs of an imaginary foe in front of you! Oh my god, now you really have hit someone ! Your shadowboxing *** DEVASTATES *** someone! Oops, something is definately wrong!

<1051/1262hp 799/991ma 520/685mv Align:-998 Time:3 am 4325tnl Dowrf:83 Opp:20 forest>

Your blast MANGLES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's flesh. The Executioner's evil weapon freezes someone. Someone is struck by lightning from the Executioner's evil weapon. Your blast MASSACRES someone! Someone's poison increases in strength. The acid on the Executioner's evil weapon sears someone's armor. The Executioner's evil weapon freezes someone. Your frost crystalizes on someone. Someone is struck by lightning from the Executioner's evil weapon. Someone's weapon glides through you. Someone delivers a critical strike! Someone tears your stomach open. Someone's shimmering nimbus === OBLITERATES === you! You feel something burning your soul. Something's flame sears your flesh. A lost soul's crush wounds someone. A grim staff drains life from someone. A grim staff freezes someone. Someone is struck by lightning from a grim staff. Someone parries a lost soul's attack. Someone parries a lost soul's attack. You are shocked by something. Someone's weapon glides through you. You dodge someone's attack. You dodge someone's attack. Someone parries a lost soul's attack. A lost soul's crush devastates someone! Someone's poison increases in strength. A grim staff drains life from someone. A grim staff freezes someone. A lost soul's frost crystalizes on someone. Someone parries a lost soul's attack. Someone counters a lost soul's attack. Someone's shimmering nimbus DISEMBOWELS a lost soul! Something burns the soul of a lost soul Something burns a lost soul. Something's flame roasts a lost soul. A lost soul is struck by lightning from something.

<993/1262hp 779/991ma 538/685mv Align:-998 Time:3 am 4325tnl Dowrf:78 Opp:0 forest>

Someone flees from combat! Someone flies south.

<993/1262hp 779/991ma 538/685mv Align:-998 Time:3 am 4325tnl forest> s shadow

Blood is constantly dripping from the Magical Sylph's thorax.

<996/1262hp 781/991ma 540/685mv Align:-998 Time:3 am 4325tnl forest>

You are bleeding out of an abdominal wound.

<998/1262hp 782/991ma 540/685mv Align:-998 Time:3 am 4325tnl forest> The mists swirl about you as you move through the forest. An Ancient Wood ...  ....  The air is heavy with a thick, grey mist, a mist that reduces ... -+ .... visibility to less than several paces in any direction. Easily seen ...  | .... through the fog are the large, ancient trees that dominate this .. +-X .... land, which loom overhead like guardians of a deep secret. Two .. | | .... trails cross each other here, each of them winding through the ...  +- ... trees in different directions, one north to south, the other east ... | ...  to west.

[Exits: north south west] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. (Charmed) The Deadly Kraken is resting here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<1000/1262hp 784/991ma 541/685mv Align:-998 Time:3 am 4325tnl forest> Performing the turtle crouch, you do a low kick against the legs of an imaginary foe in front of you! Amidst your meditative exercise, you somehow encountered something, or rather someone, quite real.

<1000/1262hp 753/991ma 491/685mv Align:-998 Time:3 am 4325tnl forest>

Blood is constantly dripping from the Magical Sylph's thorax.

<969/1262hp 759/991ma 525/685mv Align:-998 Time:3 am 4325tnl forest>

You are bleeding out of an abdominal wound.

<971/1262hp 761/991ma 526/685mv Align:-998 Time:3 am 4325tnl forest> l where

Someone has arrived.

<974/1262hp 763/991ma 528/685mv Align:-998 Time:3 am 4325tnl forest>

Someone flies south. Blood is constantly dripping from the Magical Sylph's thorax.

<977/1262hp 766/991ma 529/685mv Align:-998 Time:3 am 4325tnl forest> An Ancient Wood ...  ....  The air is heavy with a thick, grey mist, a mist that reduces ... -+ .... visibility to less than several paces in any direction. Easily seen ...  | .... through the fog are the large, ancient trees that dominate this .. +-X .... land, which loom overhead like guardians of a deep secret. Two .. | | .... trails cross each other here, each of them winding through the ...  +- ... trees in different directions, one north to south, the other east ... | ...  to west.

[Exits: north south west] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. (White Aura) (Charmed) (Flying) (Translucent) A small floating light. (White Aura) (Charmed) (Flying) (Translucent) A small floating light. (White Aura) (Charmed) (Flying) A Magical Sylph is here, aiding her master in battle. (Charmed) The Deadly Kraken is resting here.

<977/1262hp 766/991ma 529/685mv Align:-998 Time:3 am 4325tnl forest> Players near you in A Refugee Camp: (PK) Dowrf               An Ancient Wood

<977/1262hp 766/991ma 529/685mv Align:-998 Time:3 am 4325tnl forest> s An Ancient Wood ... | ...  Everything in this wood is perpetually moistened by the thick mist ... -+  ... that clings to the air like a damp towel. The trees, the .... | | .. underbrush, the moss, the rocks, everything glistens beneath a .... X-+ .. thin, watery film. This makes for fairly muddy walking as one moves .... |  ... along the trails that head east, north, and south. .... +- ... ....  ...

[Exits: north east south] Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. An old tree stump stands off the side of the path. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<977/1262hp 766/991ma 528/685mv Align:-998 Time:3 am 4325tnl forest> shadow Practicing the tiger leap, you jumpkick an imaginary foe right in front of you! The exercises prepare you again.

<977/1262hp 736/991ma 478/685mv Align:-998 Time:3 am 4325tnl forest>

You are bleeding out of an abdominal wound.

<944/1262hp 740/991ma 511/685mv Align:-998 Time:3 am 4325tnl forest>

Blood is constantly dripping from the Magical Sylph's thorax.

<948/1262hp 744/991ma 514/685mv Align:-998 Time:3 am 4325tnl forest> s

You are bleeding out of an abdominal wound.

<950/1262hp 745/991ma 515/685mv Align:-998 Time:3 am 4325tnl forest> The mists swirl about you as you move through the forest. An Ancient Wood ... | ...  Much of the wood is an entanglement of branch and brush. Enormous .... +- ... limbs full of leafage reach down from above to touch the ground, .... |  ... embracing the grasses and shrubs and ferns that hold fast to one .... X-+ .. another. Only in spots does the vegetation give way, in one place a ..... ... trail, in another an old tree stump, and in yet another a clearing ........... between the trees. This clearing may be reached by going east. .........

[Exits: north east] Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. Sirianna walks to and fro, deep in thought. The Magical Sylph has arrived. Sirianna peers intently at the Magical Sylph. Sirianna says 'You must have taken a wrong turn, the Magical Sylph. Please leave.' A lost soul has arrived. Sirianna peers intently at a lost soul. Sirianna says 'You must have taken a wrong turn, a lost soul. Please leave.' A lost soul has arrived. Sirianna frowns. Sirianna exclaims 'You do not belong here, a lost soul. Leave or be doomed!' Sirianna peers at you intently. Sirianna says 'You must have taken a wrong turn, Dowrf. Please leave.'

<951/1262hp 745/991ma 514/685mv Align:-998 Time:3 am 4325tnl forest> n An Ancient Wood ... | ...  Everything in this wood is perpetually moistened by the thick mist ... -+  ... that clings to the air like a damp towel. The trees, the .... | | .. underbrush, the moss, the rocks, everything glistens beneath a .... X-+ .. thin, watery film. This makes for fairly muddy walking as one moves .... |  ... along the trails that head east, north, and south. .... +- ... ....  ...

[Exits: north east south] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. An old tree stump stands off the side of the path. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<953/1262hp 748/991ma 516/685mv Align:-998 Time:3 am 4325tnl forest>

Blood is constantly dripping from the Magical Sylph's thorax.

<955/1262hp 749/991ma 518/685mv Align:-998 Time:3 am 4325tnl forest> n The mists swirl about you as you move through the forest. An Ancient Wood ...  ....  The air is heavy with a thick, grey mist, a mist that reduces ... -+ .... visibility to less than several paces in any direction. Easily seen ...  | .... through the fog are the large, ancient trees that dominate this .. +-X .... land, which loom overhead like guardians of a deep secret. Two .. | | .... trails cross each other here, each of them winding through the ...  +- ... trees in different directions, one north to south, the other east ... | ...  to west.

[Exits: north south west] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. (Charmed) The Deadly Kraken is resting here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<955/1262hp 749/991ma 517/685mv Align:-998 Time:3 am 4325tnl forest> n An Ancient Wood .........  Life is vibrant throughout these ancient woods, from the thick ... ....... leafage of the trees to the heavy vegetation thriving at their .. |  ..... bases. The vegetation is so thick one could easily miss the .. +-X .... diminished trail that snakes its way to the south. The woods also ...  | .... open a bit to the west, where a campfire burns and a tent stands. ... -+ .... ... | ...

[Exits: south west] Some drops of blood are here. Some tracks are here. An aging tree stump stands off the side of the path. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<955/1262hp 749/991ma 516/685mv Align:-998 Time:3 am 4325tnl forest> w A Makeshift Encampment ... | ...  A small campfire provides warmth and light in the midst of this ... -+- ... darkened woodland clearing. There's little to illuminate, a few .... |  ... scattered pots and pans, some short bits of rope, a small pile of .... X-+ .. logs, and a well-used tent that stands to the west. The fire also .....  | .. casts light upon an unusual hole in the heavy mist that blankets ....... ... the air: the "hole" depicts a scene of some sort, a scene very much .........  at odds with the wild surrounding this place.

[Exits: north east] Some tracks are here. Some drops of blood are here. A fire flickers beneath a huge, black cauldron hovering over it. Cuaraine is standing here, tending to her cauldron. The Magical Sylph has arrived. A lost soul has arrived. Cuaraine exclaims 'The moon's curse upon you, a lost soul!' A lost soul has arrived. Cuaraine exclaims 'The moon's curse upon you, a lost soul!' Cuaraine exclaims 'The moon's curse upon you, Dowrf!' You are bleeding out of an abdominal wound.

<955/1262hp 749/991ma 518/685mv Align:-998 Time:3 am 4325tnl field> e An Ancient Wood .........  Life is vibrant throughout these ancient woods, from the thick ... ....... leafage of the trees to the heavy vegetation thriving at their .. |  ..... bases. The vegetation is so thick one could easily miss the .. +-X .... diminished trail that snakes its way to the south. The woods also ...  | .... open a bit to the west, where a campfire burns and a tent stands. ... -+ .... ... | ...

[Exits: south west] Some drops of blood are here. Some tracks are here. An aging tree stump stands off the side of the path. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<955/1262hp 749/991ma 517/685mv Align:-998 Time:3 am 4325tnl forest> s The mists swirl about you as you move through the forest. An Ancient Wood ...  ....  The air is heavy with a thick, grey mist, a mist that reduces ... -+ .... visibility to less than several paces in any direction. Easily seen ...  | .... through the fog are the large, ancient trees that dominate this .. +-X .... land, which loom overhead like guardians of a deep secret. Two .. | | .... trails cross each other here, each of them winding through the ...  +- ... trees in different directions, one north to south, the other east ... | ...  to west.

[Exits: north south west] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. (Charmed) The Deadly Kraken is resting here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<955/1262hp 749/991ma 516/685mv Align:-998 Time:3 am 4325tnl forest> n An Ancient Wood .........  Life is vibrant throughout these ancient woods, from the thick ... ....... leafage of the trees to the heavy vegetation thriving at their .. |  ..... bases. The vegetation is so thick one could easily miss the .. +-X .... diminished trail that snakes its way to the south. The woods also ...  | .... open a bit to the west, where a campfire burns and a tent stands. ... -+ .... ... | ...

[Exits: south west] Some drops of blood are here. Some tracks are here. An aging tree stump stands off the side of the path. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<957/1262hp 750/991ma 517/685mv Align:-998 Time:3 am 4325tnl forest> where Players near you in A Refugee Camp: (PK) Dowrf               An Ancient Wood Blood is constantly dripping from the Magical Sylph's thorax.

<960/1262hp 752/991ma 520/685mv Align:-998 Time:3 am 4325tnl forest> who

[61 Daemon  ] [Pentacle] (PK) Dowrf the Transcended Being [57 Daemon  ] [Pentacle] (PK) Lavithas the Gravedigger [51 Crim Elf] [Pentacle] (PK) Eirene, Archmaga of Pentacle [40 Celestl ] Baki the Prime Phoenix [36 Troll   ] Maliac

5 Players.

<960/1262hp 752/991ma 520/685mv Align:-998 Time:3 am 4325tnl forest> where Players near you in A Refugee Camp: (PK) Dowrf               An Ancient Wood

<960/1262hp 752/991ma 520/685mv Align:-998 Time:3 am 4325tnl forest> w

You are bleeding out of an abdominal wound.

<962/1262hp 754/991ma 521/685mv Align:-998 Time:3 am 4325tnl forest> n A Makeshift Encampment ... | ...  A small campfire provides warmth and light in the midst of this ... -+- ... darkened woodland clearing. There's little to illuminate, a few .... |  ... scattered pots and pans, some short bits of rope, a small pile of .... X-+ .. logs, and a well-used tent that stands to the west. The fire also .....  | .. casts light upon an unusual hole in the heavy mist that blankets ....... ... the air: the "hole" depicts a scene of some sort, a scene very much .........  at odds with the wild surrounding this place.

[Exits: north east] Some tracks are here. Some drops of blood are here. A fire flickers beneath a huge, black cauldron hovering over it. Cuaraine is standing here, tending to her cauldron. The Magical Sylph has arrived. Cuaraine exclaims 'The moon's curse upon you, the Magical Sylph!' A lost soul has arrived. A lost soul has arrived.

<962/1262hp 754/991ma 520/685mv Align:-998 Time:3 am 4325tnl field> Market Square (protected) ... |/ ..  The square is the center of commerce and activity in Midgaard, ... -+- ... bringing diverse merchants and clients together in the spirit of .  | | | . trade. Numerous shops line the main road going east to west. A +-+-X-+-+  second, smaller square to the south teems with more shops. All .  | | |  . roads lead to the temple, which rises over the city to the north. ... -+- ... Around the square is an unusual sight: a series of nine statues ... | ...  form a wide circle, each of them a piece of a larger, more complete work. The entire composition resembles a snake.

[Exits: north east south west] (Charmed) A fearsome Java Beast is here, protecting her master. (Charmed) (Flying) A blue falcon scans the area. (Pink Aura) (Flying) (Flaming Aura) A celestial called Baki the Prime Phoenix is here. A human dressed in common clothing approaches you. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<962/1262hp 754/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> s Common Square (protected) ... | ...  Meager by any measure, Common Square is a crossroads for several ... -+- ... kinds of businesses, all of them, however, considered low by most .  | | |  . people. Taverns, warehousing, boating and the like all find their +-+-X-+-+  place here and along the alleyways to the east and west. There's .  | | | . also a dump south of here. The road north goes to a more popular ...  +  ... section of town, Market Square. .. /| ...

[Exits: north east south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<962/1262hp 754/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> e e Dark Alley (protected) ...  ....  Lightposts are few and far between along this alleyway. Of the few ... -+  ... that do exist, many are broken, their permanent lights smothered or .  | | | . their lamp heads removed altogether. Buyers looking for shops can +-+-X-+-+  find them along the eastern end of the alley. Here, however, there .  | | |  . are but two buildings, both of them guilds. The Guild of Merchants ...  +- ... stands to the south. A second, more menacing guild, that of the ....  ...  Dark Templars, intimidates the alley from the north.

[Exits: north east south west] A beastly fido is here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<963/1262hp 755/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> n Dark Alley at the Levee (protected) .... ....  Southwards is the levee that keeps the Midgaard's river from ...  +  ... overflowing its banks. A couple boats are that way, and a shallow .  | | |  . path over the levee indicates traffic frequently passes over it. +-+-X-+-+  The Pet Mart stands north of here, and other shops hug the alley to .  | | | . the east. Dark Alley also goes west past a couple of guild houses. ...  +  ... ... | ...

[Exits: north east south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<963/1262hp 755/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> The Pet Mart (protected) .........  Rows of cages line the walls of this small shop. Inside are a ........... variety of dogs and cats, from kittens and puppies to full grown ..... ..... adults, all waiting for an owner to come along and give them a .... X .... loving home. A sign above a few of the cages solicits your .... | .... attention. The doorway out of here goes south into Midgaard. ... -+- ... ... | ...

[Exits: south] A janitor is walking around, cleaning up. A young girl is cleaning out some of the cages. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<963/1262hp 755/991ma 519/685mv Align:-998 Time:3 am 4325tnl inside>

Blood is constantly dripping from the Magical Sylph's thorax.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl inside> b true That isn't sold here.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl inside> s e Dark Alley at the Levee (protected) .... ....  Southwards is the levee that keeps the Midgaard's river from ...  +  ... overflowing its banks. A couple boats are that way, and a shallow .  | | |  . path over the levee indicates traffic frequently passes over it. +-+-X-+-+  The Pet Mart stands north of here, and other shops hug the alley to .  | | | . the east. Dark Alley also goes west past a couple of guild houses. ...  +  ... ... | ...

[Exits: north east south west] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl city> n Eastern End of Dark Alley (protected) .... ....  An old warehouse whithers on the south side of the alley. Abandoned ...  +  ... some years ago by its owners, no one has since bothered to level .  | | | .. the building, leaving its shell to rot in the elements. The shop +-+-X-+ .. across from it has fared much better. Home of the Fountain of Youth .  | | | .. Apothecary, its storefront is swept and washed, its paint is fresh ...  +  ... and the owner manages to grow flowers by the stairs leading into .... ....  the store. Wall Road lays at the east end of Dark Alley, but the alley continues west between more shops and buildings.

[Exits: north east south west] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 757/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> b true The Fountain of Youth Apothecary (protected) .........  The tingle of chimes sounds off in the shop everytime a breeze, no ........... matter how small, passes by them. This place is charming, from the ..... ..... canary in the bird cage down to the three plush chairs that sit .... X .... around the coffee table at their center. A case of shelves stands .... | .... near the western wall, with one shelf full of books and the ... -+- ... remainder devoted to jars of liquids and powders. At the back of ... | ... the shop is a counter, and on its top a sign sits. The entrance to the south goes out to an alleyway.

[Exits: south] An old man smokes a pipe as he brews several potions. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived. You are bleeding out of an abdominal wound.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl inside> You buy a potion of true sight for 2900 silver coins.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl inside> s e Eastern End of Dark Alley (protected) .... ....  An old warehouse whithers on the south side of the alley. Abandoned ...  +  ... some years ago by its owners, no one has since bothered to level .  | | | .. the building, leaving its shell to rot in the elements. The shop +-+-X-+ .. across from it has fared much better. Home of the Fountain of Youth .  | | | .. Apothecary, its storefront is swept and washed, its paint is fresh ...  +  ... and the owner manages to grow flowers by the stairs leading into .... ....  the store. Wall Road lays at the east end of Dark Alley, but the alley continues west between more shops and buildings.

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl city> Wall Road (protected) ... | ...  Tiny flowers have taken root at the foot of the wall. They are not ...  + .... much, and a careless foot may easily crush them, but the flowers .  | | .... persist despite the odds and manage to find a place in the sun. The +-+-X .... road turns off into an dark alleyway to the west. The road runs .  | | .... alongside the wall to its east, connecting the southern and ... -+ .... northern sections of the city. Except for the flowers and a few ... | ...  weeds growing alongside the buildings on its west edge, the surface of the road is fairly clear of plants and refuse.

[Exits: north south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 757/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> n n Wall Road (protected) ... | ...  The wall above the eastern side of the road stands several ... -+$ ... handspans above a tall giant. Large blocks of limestone sit one .... | .... atop the other, giving the wall an off-white color dotted here and .... X .... there with yellow and grey. A tower rises above the northeastern .... | .... part of the wall, its guards keeping a careful watch over the city ... -+ .... and the lands beyond. The road keeps to the path of the wall, going ... | ...  north until it comes to and passes beyond Midgaard's east gate. The road also travels straight into the city's southern end.

[Exits: north south] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<966/1262hp 758/991ma 523/685mv Align:-998 Time:3 am 4325tnl city> n n Inside the East Gate of Midgaard (protected) ... | ...  Frequent visitors have made the pavement here a wide stretch of ... +  ... dirt and mud. They come from the forests of Velenia beyond the .  | | |  . gate, likely to visit the shops and markets lined along Main Street +-+-X$+-+  to the west. The road also heads south and north, parallel to the .  | | |  . wall that looms above it. ...  +  ... ... | ...

[Exits: north east south west] A beastly fido is here. (White Aura) A cityguard is here, guarding the gate. (White Aura) A cityguard is here, guarding the gate. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<966/1262hp 758/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> n Wall Road (protected) ... | ...  You are near the center of wall road, just north of the east gate ... -+ .... of the city. To the north, you can see an intersection with a .... | .... crowded clan street. The guards at the gate eye you suspiciously .... X .... from afar. .... | .... ... -+$ ... ... | ...

[Exits: north south] A cityguard stands here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<966/1262hp 758/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> n n Wall Road (protected) ... | ...  Here, wall road meets up with a busy clan street heading off ...  + .... towards the west, and the far wall of the city. You can smell .  | | .... spices, perfume, freshly cured hide, and other strange scents, all +-+-X .... mingle together in one heady aroma. Wall road continues to the .    | .... north and south. .... + .... ... | ...

[Exits: north south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<966/1262hp 758/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> Wall Road (protected) ...  ....  Just south of you is an intersection with a crowded clan street. ... -+ .... The eastern wall of Midgaard is beside you, and to the north you .... | .... can see the northeast corner of the city wall. .... X .... .... | .... ... -+ .... ... | ...

[Exits: north south] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<966/1262hp 758/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> The Northeast Corner (protected) .........  Wall road turns the corner here, as you pass by the northeastern ........... edge of the city wall. The north gate lies to your west, and the .     ..... road south leads to the eastern gate of Midgaard. +-+-X .... .  | | .... ...  + .... ... | ...

[Exits: south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<966/1262hp 758/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> You cannot go that way!

<966/1262hp 758/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> w Wall Road (protected) .........  You are walking along wall road, between the northern gate of the ... ....... city and the northeastern corner of the city walls. You can see .  $    ... bloodstains on the road... better be on guard for thieves. South +-+-X-+ .. from here is the infamous Temple Road. .    | | .. ... -+- ... ... | ...

[Exits: east south west] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived. Blood is constantly dripping from the Magical Sylph's thorax. The heavily bleeding wound on the Magical Sylph's thorax closes.

<967/1262hp 757/991ma 523/685mv Align:-998 Time:3 am 4325tnl city> w Inside the North Gate of Midgaard (protected) ... | ...  Two small towers surround a strong wooden gate, connected by a .... + .... small stone bridge set with murder holes. This gate is not as .    $   . heavily guarded as the others, as the plains outside are safe to +-+-X-+-+  travel. You can leave midgaard to the north, or continues along .  |   |  . wall road to the west and east. A teeming clan street is visible to ... ... ... the south, and beyond that the graceful spires of the Temple of ......... Midgaard, but there is no way to reach them from here.

[Exits: north east west] A beastly fido is here. (White Aura) A cityguard is here, guarding the gate. He is half asleep. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<967/1262hp 757/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> n Outside the North Gate of Midgaard (protected) ... | ...  You stand outside the north gate of the walled city of Midgaard. A ... -+- ... dusty trail is visibile to the north, it stretches around the walls .... | .... of the city. Further north are the wide expanses of the northern .... X .... plains, leading to the village of Ofcol. You can return to Midgaard .... $ .... to the south. ... -+- ... ...   ...

[Exits: north south] Some tracks are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<967/1262hp 757/991ma 521/685mv Align:-998 Time:3 am 4325tnl field> n n Outside the North Gate of Midgaard ... | ...  Two towers stand at either side of the gate, both of them manned by ... -+- ... guards at their tops. The gate leads southwards into the city. .  | | |  . Northwards a wide road leads into the plains, and dirt trails hug +-+-X-+-+  the walls of the city to the east and to the west. .    |    . .... + .... ... $ ...

[Exits: north east south west] Some tracks are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<967/1262hp 757/991ma 520/685mv Align:-998 Time:3 am 4325tnl field> n A Dirt Road through the Northern Plains ...   ...  Moderately high grasses and wild flowers cover the width and ... -+- ... breadth of the plains. The road heads north towards a small hill, .. | | |  . above which an old, decrepit structure rises. Southwards the road .. +-X-+-+  leads to Midgaard. Off in the distance to the west are the trees of .. | | | . the Haon Dor. Staked in the ground next to the road is a sign. ... -+- ... ... | ...

[Exits: north east south west] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<967/1262hp 757/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> n Gallow Hill .........  The decaying structure standing atop the small hill to the north ... ... ... is, or was, a gallows. Bones and bits of clothing are all that .  |   |  . remain of the two skeletons hanging there, both of their necks +-+-X-+-+  attached to the crossbeam by short, fraying pieces of rope. Nailed .  | | |  . to the gallows is a small sign. The dirt road here passes at the ... -+- ... foot of the hill, heading east into the plain and southwards ... | ...  towards the city of Midgaard.

[Exits: east south west] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<967/1262hp 757/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> You cannot go that way!

<967/1262hp 757/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> e A Dirt Road through the Northern Plains ....  ...  The road narrows as it heads to the north, its dirt surface full of .... +- ... wagon tracks and horse prints. The road also heads west towards a .    | | .. grassy hill, curving around its base and avoiding the structure +-+-X-+ .. built on top of it. The Northern Plains continue in all directions. .  | | | .. ... -+- ... ... | ...

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<967/1262hp 757/991ma 517/685mv Align:-998 Time:3 am 4325tnl city> n e A Dirt Road through the Northern Plains .........  The road bends sharply as it heads east to south, disappearing in ....... ... both directions as it curves some more. The grasses of the plains .....  | .. hug the edges of the road, but not so close as to risk harm .... X-+ .. inflicted on them by passing wheels. Beyond the plains to the south .... | | .. are the towers of the great city of Midgaard. A wooden signpost on ... -+- ... the east side of the road beckons to passersby. ... | ...

[Exits: east south] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived. You are bleeding out of an abdominal wound.

<965/1262hp 756/991ma 523/685mv Align:-998 Time:3 am 4325tnl city> n A Dirt Road through the Northern Plains ... | ...  The plain is flat grassland wherever one looks, rising only as it ... -+ .... comes to some foothills to the north. The road heads straight in ... | .... that direction, curving here then heading west towards more plain. .. +-X .... Off in the distance to the south the walls of Midgaard may be seen. .. | | .... ... -+ .... ... | ...

[Exits: north south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> A Dirt Road through the Northern Plains ... | ...  The road heads northwards towards the foothills and mountains off ... -+- ... in the distance. To the south the road winds through the plains, .  | | .... which lie in all directions from here. A short distance to the west +-+-X .... is a low-lying pond. .    | .... ... -+ .... ... | ...

[Exits: north south west] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 756/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> n A Dirt Road through the Northern Plains ... | ...  The plains near an end as they approach some foothills to the .... +  ... north. A dirt trail leads that way off the side of the road. The .    | |  . road leads east, disappearing behind a hill to the northeast, and +-+-X-+-+  heads to the south into the vast grasslands of the plains. .  | |    . ... -+ .... ... | ...

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> n The Foothills .... / ..  You are in the foothills. The ground is covered by pebbles and .... + .... short grass. The hills slowly become steeper as you progress .... | .... northward. Rolling plains of long grass stretch to the south. To .... X .... the north you see a thin trail that leads into a pass in the .... | .... mountains. ... -+- ... ... | ...

[Exits: north south] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 756/991ma 519/685mv Align:-998 Time:3 am 4325tnl hills> n A Thin Trail .........  This trail leads from the foothills up into the mountains, flanked ...... .... on both sides by a steep drop. The wind blows you about as you walk ..... / ... along this razor's edge. You hunch and press forward, hoping to .... X .... make it across before a gust of wind lifts you over the edge. .... | .... .... + .... ... | ...

[Exits: south up] Some drops of blood are here. A sentry from Udgaard guards the trail. A well dressed traveller hikes here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 517/685mv Align:-998 Time:3 am 4325tnl hills> s s The Foothills .... / ..  You are in the foothills. The ground is covered by pebbles and .... + .... short grass. The hills slowly become steeper as you progress .... | .... northward. Rolling plains of long grass stretch to the south. To .... X .... the north you see a thin trail that leads into a pass in the .... | .... mountains. ... -+- ... ... | ...

[Exits: north south] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 756/991ma 522/685mv Align:-998 Time:3 am 4325tnl hills> e A Dirt Road through the Northern Plains ... | ...  The plains near an end as they approach some foothills to the .... +  ... north. A dirt trail leads that way off the side of the road. The .    | |  . road leads east, disappearing behind a hill to the northeast, and +-+-X-+-+  heads to the south into the vast grasslands of the plains. .  | |    . ... -+ .... ... | ...

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<964/1262hp 756/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> A Dirt Road through the Northern Plains ....  ...  The road hiccups a bit as it lumbers over a shallow dip on its way ...  +- ... into the foothills to the north. The foothills continue for a .  | |  ... distance, all the time rising and leading to a vast mountainrange +-+-X-+ .. beyond. The plains continue south and east, and follow the road as .  |   | .. it goes west. ... ... ... .........

[Exits: north east west] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 756/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> n A Dirt Road through the Northern Plains .........  The plains come to an end as the land forms high waves of foothills ........... and grasses. The road conforms to the change, wending eastwards .....     . like a snake as it goes about its business. The road also heads .... X-+-+  south into the main of the plain. .... |    . ... -+- ... ...   ...

[Exits: east south] Some drops of blood are here. Aruncus the Druid appears to be searching for herbs. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<964/1262hp 756/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> n You cannot go that way!

<964/1262hp 756/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> e A Dirt Road through the Foothills .........  The hills here are relatively low, rising higher as they progress ....... ... north towards a wide mountain range. The dirt road curves its way ...    | .. around and through the hills, avoiding any unnecessary inclines as .. +-X-+ .. it goes east to west. A sign has been posted into the ground off .. |    ... the road's south side. ... ....... .........

[Exits: east west] Some drops of blood are here.

The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 756/991ma 517/685mv Align:-998 Time:3 am 4325tnl city> e A Dirt Road through the Foothills ....  ...  The road takes a sharp turn as it avoids a steep ridge off to its .... +- ... east. It leads northwards, higher into the foothills, and westwards .    | .... as the foothills slowly flatten off. The grasses become more dense +-+-X .... as the road heads west. .     ..... ........... .........

[Exits: north west] Some drops of blood are here.

A lost soul has arrived. A lost soul has arrived. A lost soul stumbles over a small wire. A lost soul manages to escape the explosion. The Magical Sylph has arrived. You stumble over a small wire. You manage to escape the explosion.

<964/1262hp 756/991ma 516/685mv Align:-998 Time:3 am 4325tnl city> n A Dirt Road through the Foothills .........  The multitudes of wagon tracks along the surface of the road are ....... ... signs that civilization is near. They increase their numbers as the .....  | .. road heads east. The road also winds southwards as it wanders .... X-+ .. through the foothills. .... | | .. ... -+  ... ...  ....

[Exits: east south] Some drops of blood are here. A large burrowing worm gnaws at the rock.

The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived. A lost soul stumbles over a small wire. A lost soul manages to escape the explosion.

<965/1262hp 756/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> e Village street (protected) ... | ...  You stand at the small village street in Ofcol. From here you see .... +- ... small houses and only few people. North of here the village street ...  | .... continues up to the small square where some people are gathered as .. +-X .... always. .. | | .... ...  + .... ... | ...

[Exits: north south west] Some drops of blood are here. There is a citizen of Ofcol here glaring at you ... stranger! There is a citizen of Ofcol here wondering how the weather is. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> e You cannot go that way!

<965/1262hp 756/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> n e Village street (protected) ... | ...  You are standing on the village street of Ofcol. East from here is ... -+ .... a small alley and north you enter the village square. Towards the .... |    . south you can leave Ofcol. .... X-+-+ .... | |  . ... -+  ... ... | ...

[Exits: north east south] Some drops of blood are here. An Ofcol cityguard is standing here, making sure there is no trouble. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 756/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> e The small alley (protected) .........  You are in a small, quiet alley. From here you see the village ... ... ... street to the west and a small room lies to the south. .. |   |  . .. +-X-+-+ .. | | |  . ...  +  ... .... ....

[Exits: east south west] Some drops of blood are here. There is a citizen of Ofcol here glaring at you ... stranger! There is a citizen of Ofcol here glaring at you ... stranger! A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> e The Big Intersection (protected) ... | ...  You are in the big intersection between Raff Way and Impy Way. .... + .... Crowds of people walk past you as they go on their daily tasks. .    |    . Raff Way continues east and west, and Impy Way runs north and +-+-X-+-+  south. .  | |    . ... -+- ... ... | ...

[Exits: north east south west] Some drops of blood are here. A citizen is here, smiling at you. (White Aura) Diana, the Marshall of Ofcol, stands here proudly. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 756/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> Raff Way (protected) .........  You are on Raff Way. To the west, you can see a big intersection. ... ....... To the east, you see Raff Way continue toward the Golden Citadel. .  |      . There are beautiful flowers growing along the road here, making +-+-X-+-+  this more of a garden than a road. .  |    $ . ... .... .. .........

[Exits: east west] A citizen is here, smiling at you. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 517/685mv Align:-998 Time:3 am 4325tnl city> w

You are bleeding out of an abdominal wound.

<964/1262hp 755/991ma 522/685mv Align:-998 Time:3 am 4325tnl city> The Big Intersection (protected) ... | ...  You are in the big intersection between Raff Way and Impy Way. .... + .... Crowds of people walk past you as they go on their daily tasks. .    |    . Raff Way continues east and west, and Impy Way runs north and +-+-X-+-+  south. .  | |    . ... -+- ... ... | ...

[Exits: north east south west] Some drops of blood are here. A citizen is here, smiling at you. (White Aura) Diana, the Marshall of Ofcol, stands here proudly. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 755/991ma 521/685mv Align:-998 Time:3 am 4325tnl city> n n Impy Way (protected) ... | ...  You are on Impy Way. East and west of you are big houses. Impy Way .... + .... continues north and reaches a big intersection south. Children are .... | .... running to from home to home. .... X .... .... | .... ... -+- ... ... | ...

[Exits: north south] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<964/1262hp 755/991ma 520/685mv Align:-998 Time:3 am 4325tnl city> n Impy Way (protected) ... | ...  You are on Impy Way. Houses are to the east and west of here. Impy .... + .... Way continues north and south. There are many people walking along .... | .... the streets. .... X .... .... | .... .... + .... ... | ...

[Exits: north south] Some drops of blood are here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 755/991ma 519/685mv Align:-998 Time:3 am 4325tnl city> n Impy Way (protected) ...   ...  You are on Impy Way. Houses are to the east and west of here. Impy ... -+- ... Way continues south. To the north is a big intersection. There are .... | .... many people walking along the streets. .... X .... .... | .... .... + .... ... | ...

[Exits: north south] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<964/1262hp 755/991ma 518/685mv Align:-998 Time:3 am 4325tnl city> n The Big Intersection (protected) .........  You are on the intersection of Impy Way and Swiftest Way. To the ... ... ... north of you is a big house. Swiftest Way runs east and west, and .  |   |  . Impy way continues south. There are quite a few people on this +-+-X-+-+  intersection. .  | | |  . ...  +  ... ... | ...

[Exits: east south west] Some drops of blood are here. An Ofcol cityguard is standing here, making sure there is no trouble. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<964/1262hp 755/991ma 517/685mv Align:-998 Time:3 am 4325tnl city> Big House (protected) .... ....  You are in a big house. Evidently, the owners of this house are .... + .... richer than the average citizen, since there is more than one room .... |/ ... to this house. A door leads to the kitchen north, and a bedroom is .... X .... upstairs. The exit is to the south. ..... ..... ........... .........

[Exits: north up] A lost soul has arrived. A lost soul has arrived.

<964/1262hp 755/991ma 516/685mv Align:-998 Time:3 am 4325tnl inside> w w You cannot go that way! Your limbs recover from the torched wounds.

<963/1262hp 755/991ma 522/685mv Align:-998 Time:4 am 4325tnl inside> You cannot go that way!

<963/1262hp 755/991ma 522/685mv Align:-998 Time:4 am 4325tnl inside> s The Big Intersection (protected) .........  You are on the intersection of Impy Way and Swiftest Way. To the ... ... ... north of you is a big house. Swiftest Way runs east and west, and .  |   |  . Impy way continues south. There are quite a few people on this +-+-X-+-+  intersection. .  | | |  . ...  +  ... ... | ...

[Exits: east south west] Some drops of blood are here. (White Aura) (Charmed) (Flying) A Magical Sylph is here, aiding her master in battle. An Ofcol cityguard is standing here, making sure there is no trouble. A lost soul has arrived. A lost soul has arrived.

<963/1262hp 755/991ma 522/685mv Align:-998 Time:4 am 4325tnl city> w Swiftest Way (protected) .... ....  You are on Swiftest Way, the commoner's residential area. Small ...  + .... houses are north and south of you. Swiftest Way continues west, and .  | |    . to the east you see a big intersection. +-+-X-+-+ .  | | |  . ...  +  ... .... ....

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<963/1262hp 755/991ma 521/685mv Align:-998 Time:4 am 4325tnl city> w Swiftest Way (protected) ... $ ...  You are on Swiftest Way, the commoner's residential area. Small ...  +  ... houses are north and south of you. Swiftest Way continues east and .  | | |  . west. +-+-X-+-+ .  | | |  . ...  +  ... .... ....

[Exits: north east south west] Some drops of blood are here. A boy is here, playing tag and other kids' games. An Ofcol cityguard is standing here, making sure there is no trouble. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<963/1262hp 755/991ma 520/685mv Align:-998 Time:4 am 4325tnl city> n n Small House (protected) ... | ...  You are in a small house, owned by a commoner of Ofcol. There isn't .... + .... much of value here to you, but you'd bet that the owner really .... $ .... cherishes the pile of stuff here. The exit is to the south. .... X .... .... | .... ... -+- ... ... | ...

[Exits: north south] Some drops of blood are here. A boy is here, playing tag and other kids' games. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<963/1262hp 755/991ma 519/685mv Align:-998 Time:4 am 4325tnl inside> n An Abandoned Entranceway ... | ...  What was once, perhaps, the entranceway to a grand temple or hall ... -+- ... has been left to Wyome and her devices. Leaves cover the floor and .... | .... steps into the building, and cobwebs bend to the breeze in the .... X .... corners. The walls rise to the open air, and are otherwise .... $ .... unremarkable except for the dark stains splotched across portions .... + .... of them. ... | ...

[Exits: north south] Some drops of blood are here. A large foot is all that remains of a statue that stood here.

The Magical Sylph has arrived. A lost soul has arrived. A lost soul stumbles over a small wire. A lost soul manages to escape the explosion. A lost soul has arrived. A lost soul stumbles over a small wire. A lost soul manages to escape the explosion.

<965/1262hp 756/991ma 523/685mv Align:-998 Time:4 am 4325tnl city> n A Deserted Hallway ... | ...  The murals that once decorated the walls here are chipped, ...  +- ... blemished with soot, and disfigured beyond all recognition. The .. | | | .. hall looks like it's been through a horrific battle, leaving only .. +-X-+ .. the pentagram on the floor as a reminder of what this place once ...  |  ... was. The devastation continues in all directions. Finding your way .... + .... east may prove difficult, however, because the roof over there has ... $ ...  collapsed.

[Exits: north east south west] Some drops of blood are here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 522/685mv Align:-998 Time:4 am 4325tnl city> A Devastated Garden ....  ...  The burnt and rotting remains of large plants dot the landscape, a .... +- ... bitter testimony of the life that once thrived here. Bushes .... | | .. dominated the garden, encircled by trees of many kinds, all of them .... X-+ .. now spent kindling of some great fire. Wyome's hardiest creations, .... | | .. weeds, have begun anew the cycle of life, peeking out here and ... -+- ... there between the corpses of their forebears. The devestation ... | ...  continues in all directions.

[Exits: north east south] Some drops of blood are here. Some tracks are here.

The Magical Sylph has arrived. The Magical Sylph stumbles over a small wire. The Magical Sylph manages to escape the explosion. A lost soul has arrived. A lost soul stumbles over a small wire. An explosion rips a lost soul apart. A lost soul has arrived.

<965/1262hp 756/991ma 521/685mv Align:-998 Time:4 am 4325tnl field> n A Devastated Garden .........  The burnt and rotting remains of large plants dot the landscape, a ........... bitter testimony of the life that once thrived here. Bushes .....   ... dominated the garden, encircled by trees of many kinds, all of them .... X-+ .. now spent kindling of some great fire. Wyome's hardiest creations, .... | | .. weeds, have begun anew the cycle of life, peeking out here and .... +- ... there between the corpses of their forebears. The devestation ... | ...  continues in all directions.

[Exits: east south] A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 520/685mv Align:-998 Time:4 am 4325tnl field> e The Devastated Pool .........  Several large swells of rock to the north and east shadow the dried ........... husk of a pool, towering headstones which mark the final destiny of ... ..... a once-vast, thriving garden. Leaves and other dead plant matter .. +-X .... line the bottom of the pool, some of it smothering the collapse of .. | | .... several rocks from the pool's edge. A few weeds and smaller plants ... -+ .... have begun growing, bringing some life back to the area, but it is ... | ... unlikely the land will ever recover. The signs of devastation continue in all directions.

[Exits: south west] The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<965/1262hp 756/991ma 519/685mv Align:-998 Time:4 am 4325tnl field>

You are bleeding out of an abdominal wound.

<965/1262hp 756/991ma 523/685mv Align:-998 Time:4 am 4325tnl field> s A Devastated Garden ...  ....  The floor of what may once have been a gazebo or other outdoor ... -+ .... house is all that is left of the building. Its walls rise no more .. | | .... than a handspan from the ground, the reddish-brown trellised wood .. +-X .... now outlined in black. The devastation continues in all directions, .. | | .... including south. Getting over there, however, may be quite a ... -+ .... challenge, as the roof of the building has collapsed. ...  ....

[Exits: north south west] (Glowing) A shimmering, glass-like portal floats above the ground here. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<965/1262hp 756/991ma 522/685mv Align:-998 Time:4 am 4325tnl field> quaf true You quaff a potion of true sight. You instill more energy into your detective power. An aura of detection engulfs all magical things in a green light. Powers, detecting the dark and hidden surround you. All of a sudden you see things not noticed before.

<965/1262hp 756/991ma 522/685mv Align:-998 Time:4 am 4325tnl field> enter portal

You are bleeding out of an abdominal wound.

<971/1262hp 761/991ma 526/685mv Align:-998 Time:4 am 4325tnl field> You enter a shimmering portal. An Ancient Wood ... | ...  Thick vegetation thrives along the forest floor, so dense in places .... +- ... as to prevent passage those ways. They can hide hidden dangers, .... |  ... holes, dead limbs, gnarled roots, and other hazards which trip and .... X-+ .. trap the unwary. The way is made more uncertain by the grey mists .... |  ... which blanket the air. The careful traveller can proceed through ... -+ .... lighter parts of the brush, south, east, or north. ...  ....

[Exits: north east south] Some drops of blood are here. Some tracks are here. (Glowing) A shimmering, glass-like portal floats above the ground here.

The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived. A lost soul stumbles over a small wire. A lost soul manages to escape the explosion.

<973/1262hp 762/991ma 527/685mv Align:-998 Time:4 am 4325tnl forest> n An Ancient Wood ...  ....  Trees loom above the forest floor like giants standing around a ... -+  ... game of dice. Their eyes watch from above their lofty beards of .... | | .. green, waiting to see what chance and happenstance come up with .... X-+ .. next, ready to groan or cheer at the ensuing change of fortune. .... |  ... They know their place in the game, and remain ready for whateever .... +- ... comes, be it for good or for ill. The forest continues north, ... | ...  south, and east.

[Exits: north east south] Some drops of blood are here. Some tracks are here. A misty form hovers above the ground here.

A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived. The Magical Sylph stumbles over a small wire. An explosion rips the Magical Sylph apart.

<973/1262hp 762/991ma 526/685mv Align:-998 Time:4 am 4325tnl forest> e The mists swirl about you as you move through the forest. A Woodland Clearing ....  ...  Ancient trees huddle closely together around this clearing of low ...  +- ... grasses and brush, their wide trunks wrinkled and their aged limbs .. | | .... heavy with deep foliage. A grey mist blankets the air, almost .. +-X .... smothering it, making vision beyond a few paces almost impossible. .. |  ..... The ground is clear of most leaves, limbs, and other debris which ... ....... can trip the unwary, and it opens to a trail that leads northwards. .........

[Exits: north west] Some drops of blood are here. Some tracks are here. The corpse of Tainn-Sedar is lying here. (Glowing) Flames waver on top of a torch stuck in the ground. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<973/1262hp 763/991ma 527/685mv Align:-998 Time:4 am 4325tnl field> scan Looking around you see: A lost soul, right here. A lost soul, right here. The Magical Sylph, right here. The ghost, nearby, westwards.

<973/1262hp 763/991ma 527/685mv Align:-998 Time:4 am 4325tnl field> n An Ancient Wood .........  Trees of a venerable sort make their home here, ruling over the ....... ... thick grasses, shrubs, and other vegetation growing at their feet. .....  | .. They hug one another close, some of them pair-bonded at the trunks, .... X-+ .. closing off travel to the adventurous in most directions. A trail, .... | | .. however, winds around and past a few of these, leading east one way ... -+  ... and south another. ...  ....

[Exits: east south] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<973/1262hp 763/991ma 526/685mv Align:-998 Time:4 am 4325tnl forest> e An Ancient Wood ...  ....  The air is heavy with a thick, grey mist, a mist that reduces ... -+ .... visibility to less than several paces in any direction. Easily seen ...  | .... through the fog are the large, ancient trees that dominate this .. +-X .... land, which loom overhead like guardians of a deep secret. Two .. | | .... trails cross each other here, each of them winding through the ...  +- ... trees in different directions, one north to south, the other east ... | ...  to west.

[Exits: north south west] Some drops of blood are here. Some tracks are here. (Glowing) Flames waver on top of a torch stuck in the ground. (Charmed) The Deadly Kraken is resting here. The Magical Sylph has arrived. A lost soul has arrived. A lost soul has arrived.

<973/1262hp 763/991ma 525/685mv Align:-998 Time:4 am 4325tnl forest> n The mists swirl about you as you move through the forest. An Ancient Wood .........  Life is vibrant throughout these ancient woods, from the thick ... ....... leafage of the trees to the heavy vegetation thriving at their .. |  ..... bases. The vegetation is so thick one could easily miss the .. +-X .... diminished trail that snakes its way to the south. The woods also ...  | .... open a bit to the west, where a campfire burns and a tent stands. ... -+ .... ... | ...

[Exits: south west] Some drops of blood are here. Some tracks are here. An aging tree stump stands off the side of the path. (Glowing) Flames waver on top of a torch stuck in the ground. A lost soul has arrived. A lost soul has arrived. The Magical Sylph has arrived.

<973/1262hp 763/991ma 524/685mv Align:-998 Time:4 am 4325tnl forest> scan Looking around you see: The Magical Sylph, right here. A lost soul, right here. A lost soul, right here. The Deadly Kraken, nearby, southwards. The mists swirl about you as you move through the forest. Valacar, nearby, westwards. Cuaraine, nearby, westwards.

<973/1262hp 763/991ma 524/685mv Align:-998 Time:4 am 4325tnl forest>

You are bleeding out of an abdominal wound.

<974/1262hp 764/991ma 528/685mv Align:-998 Time:4 am 4325tnl forest> w A Makeshift Encampment ... | ...  A small campfire provides warmth and light in the midst of this ... -+- ... darkened woodland clearing. There's little to illuminate, a few .... |  ... scattered pots and pans, some short bits of rope, a small pile of .... X-+ .. logs, and a well-used tent that stands to the west. The fire also .....  | .. casts light upon an unusual hole in the heavy mist that blankets ....... ... the air: the "hole" depicts a scene of some sort, a scene very much .........  at odds with the wild surrounding this place.

[Exits: north east] Some tracks are here. Some drops of blood are here. A fire flickers beneath a huge, black cauldron hovering over it. (Invis) (White Aura) (Flying) (Camouflaged) (Helper) (PK) A high elf called Valacar the Grey, The Light of Hope is here. Cuaraine is standing here, tending to her cauldron. The Magical Sylph has arrived. A lost soul has arrived. Cuaraine exclaims 'The moon's curse upon you, a lost soul!' A lost soul has arrived. Cuaraine exclaims 'The moon's curse upon you, a lost soul!' Cuaraine exclaims 'The moon's curse upon you, Dowrf!'

<974/1262hp 764/991ma 527/685mv Align:-998 Time:4 am 4325tnl field> sha vala You induce a power of 249. You steadily aim at your target... You shatter Valacar's bone. With terrifying accuracy the spell darts towards your opponent. Your shatter bones >>> ANNIHILATES <<< Valacar! Valacar is covered with bleeding wounds.

<971/1262hp 757/991ma 526/685mv Align:-998 Time:4 am 4325tnl Dowrf:76 Opp:50 field>

Your blast MASSACRES Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Your frost crystalizes on Valacar. Valacar has been doomed by the Executioner's evil weapon. Valacar is struck by lightning from the Executioner's evil weapon. Your blast MANGLES Valacar! The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Your frost crystalizes on Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast *** DEVASTATES *** Valacar! The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Your frost crystalizes on Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar muscles disobey his commands! Valacar becomes visible. Valacar's weapon glides through you. Valacar's weapon glides through you. Valacar is gushing blood.

<969/1262hp 760/991ma 525/685mv Align:-998 Time:4 am 4325tnl Dowrf:76 Opp:40 field> sha vala

Valacar utters arcane words in mathan, 'uaefee uefe'. Valacar is gushing blood.

<969/1262hp 760/991ma 525/685mv Align:-998 Time:4 am 4325tnl Dowrf:76 Opp:40 field> You improve the weaves of power to increase the spellstrength. You induce a power of 220. You steadily aim at your target... You shatter Valacar's bone. With terrifying accuracy the spell darts towards your opponent. Your shatter bones >>> ANNIHILATES <<< Valacar! Valacar is gushing blood.

<965/1262hp 751/991ma 524/685mv Align:-998 Time:4 am 4325tnl Dowrf:76 Opp:30 field>

Your blast *** DEVASTATES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's armor. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar parries your attack. Your blast === OBLITERATES === Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's armor. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar's weapon glides through you. Valacar's shimmering nimbus MUTILATES you! You feel a holy avenger burning your soul. A holy avenger's flame sears your flesh. You are shocked by a holy avenger. The moonlight fades away from Valacar. Valacar is writhing in agony.

<950/1262hp 744/991ma 514/685mv Align:-998 Time:4 am 4325tnl Dowrf:75 Opp:20 field>

Valacar attacks you with a high kick. Valacar's kick grazes you. Valacar is writhing in agony.

<945/1262hp 744/991ma 514/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:20 field> bli

Your blast MANGLES Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast MANGLES Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Your frost crystalizes on Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar pukes and starts choking! Valacar's weapon glides through you. You are bleeding out of an abdominal wound. Valacar is writhing in agony.

<948/1262hp 743/991ma 513/685mv Align:-998 Time:4 am 4325tnl Dowrf:75 Opp:10 field> You induce a power of 290. Valacar appears to be blinded. Valacar is writhing in agony.

<943/1262hp 733/991ma 512/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:10 field>

Your blast *** DEVASTATES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast MANGLES Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's armor. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar counters your attack. Valacar pukes and starts choking! Your blast *** DEVASTATES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's armor. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar's weapon glides through you. You dodge Valacar's attack. Valacar's weapon glides through you. Valacar is convulsing on the ground.

<940/1262hp 738/991ma 510/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:0 field> cur sha

Cuaraine utters the words 'pzar'. Valacar parries your attack. Your blast *** DEVASTATES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar's weapon glides through you. Valacar pukes and starts choking! You dodge Valacar's attack. Valacar is convulsing on the ground.

<942/1262hp 739/991ma 511/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:0 field> You induce a power of 304. Valacar has already been subjected to godly wrath.

Valacar is convulsing on the ground.

<938/1262hp 730/991ma 510/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:0 field>

Cuaraine utters the words 'pzar'. Your blast *** DEVASTATES *** Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's armor. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar dodges your attack. Valacar muscles disobey his commands! Valacar pukes and starts choking! Valacar pukes and starts choking! Valacar's weapon glides through you. You are bleeding out of an abdominal wound. Valacar is writhing in agony.

<935/1262hp 733/991ma 507/685mv Align:-998 Time:4 am 4325tnl Dowrf:74 Opp:10 field> You induce a power of 281. You steadily aim at your target... You shatter Valacar's bone. With terrifying accuracy the spell darts towards your opponent. Your shatter bones >>> ANNIHILATES <<< Valacar! Valacar is convulsing on the ground.

<931/1262hp 725/991ma 506/685mv Align:-998 Time:4 am 4325tnl Dowrf:73 Opp:0 field>

Your blast MANGLES Valacar! Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Your frost crystalizes on Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast *** DEMOLISHES *** Valacar! Valacar is stunned, but will probably recover. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Your blast <<< ERADICATES >>> Valacar! Valacar is stunned, but will probably recover. Valacar's poison increases in strength. The acid on the Executioner's evil weapon sears Valacar's flesh. The Executioner's evil weapon freezes Valacar. Valacar is struck by lightning from the Executioner's evil weapon. Valacar is stunned, but will probably recover. Your blast <<< ERADICATES >>> Valacar! Valacar is DEAD!! Valacar's heart is torn from his chest. You devour Valacar's soul...

You get 1951 silver coins and 646 gold coins from the corpse of Valacar. You feel a boost of power as you absorb energy from the corpse of Valacar The heart of Valacar smells foul. Your sanctuary starts losing substance.

<891/1278hp 808/1001ma 482/685mv Align:-998 Time:4 am 4325tnl field>

You are bleeding out of an abdominal wound.

<945/1278hp 739/1001ma 506/685mv Align:-998 Time:4 am 4325tnl field> exa corp The corpse of Valacar is lying here. the corpse of Valacar holds: (Magical) a back of holding a beautiful white pearl (Glowing) (Humming) a sheath of Ishenbardor (Glowing) (Humming) a mark of the Watcher (Magical) (Enchanted) (Humming) a black robe of Immunity (Magical) (Glowing) (Humming) (Invis) the Sceptre of Might (  3)(Magical) (Glowing) a golden grizzly slayer ring (Magical) a silver brooch of Time (Magical) (Enchanted) a moon plate (Magical) (Enchanted) (Humming) a helmet out of the head of a white lion (Magical) a general's kusazuri (Magical) (Enchanted) (Glowing) (Humming) a set of smuggler's boots (Magical) (Humming) (Hidden) The Gauntlets of Magery (Magical) (Enchanted) (Humming) a khazadil dragon shield (Legendary) a camouflage tarp (Magical) (Enchanted) (Humming) a steelen belt of Schutz (Magical) (Glowing) (Humming) an opal bracelet (Magical) (Enchanted) (Humming) a leather bracer (Magical) (Enchanted) (Humming) a holy avenger a black long bone (  2)(Magical) a furry rabbit paw dangling on a blue cord (Magical) (Glowing) (Humming) a warping stone (  3)(Magical) a mistletoe ring (Glowing) sheath of Holy water (Magical) A Brass bolted leather Quiver